Convert Inverse Kinematics to Forward Kinematics
So as not to mess up your IK animation save your smls file containing your IK
animation and then save it again with a new file name.
Right click on the Anim node and select
export to bvh
Import the bvh file back by right clicking on the Anim node and selecting:
paste->replace->import->Anim nodes from file
Right click on the Seamless node and select
untick ik fields.
This is faster than unticking each part's
ik and
pin
fields one at a time.
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