Convert Inverse Kinematics to Forward Kinematics

So as not to mess up your IK animation save your smls file containing your IK animation and then save it again with a new file name.

Right click on the Anim node and select export to bvh

Import the bvh file back by right clicking on the Anim node and selecting:

    paste->replace->import->Anim nodes from file

Right click on the Seamless node and select untick ik fields. This is faster than unticking each part's ik and pin fields one at a time.


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