Immediate Avatar Demo for 2.119

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Immediate Avatar Demo for 2.119

Postby thyme » 06 May 2007, 10:22

Image

Dear Seamless Friends :D

Both the French and English versions for Seamless3d 2.119 are available for download from:

http://www.seamless3d.com/download

Finally after just a little over a 3rd of the year of intensive work I have completed my first priority for the year, which was to update the immediate avatar tutorial with the acompanyment of a robot demo. I was expecting this to take only about 2 weeks initially but I came up with many new ideas along the way to make it so much better than I had first invisioned. This has resulted in seamless underging many improvments making immediate editing much easier than ever before.

To see the new Immediate Avatar Tutorial go to:

http://www.seamless3d.com/tut/immediate_av

What's important about the robot showing all the clicks from beginning to end, is the awkward little issues that are often ignored in abstract tutorials, get addressed. Unless there is a tutorial I am not aware of, this must be the most comprehensive on-line tutorial that shows how to create an animated VRML/X3D or Pov-Ray avatar using only easy straight forward techniques and free open source software.

Before starting the new demo be sure to put the contents of the updated file : http://www.seamless3d.com/download/files_for_demos.zip into the folder:

My Documents\Seamless3d\Application Data For Seamless3d\For Robot Demos Only

I have also updated and added some more tutorials which are relivant.

Survival Guide:

http://www.seamless3d.com/tut/immediate_commands

Seamless Navigation:

http://www.seamless3d.com/tut/navigation

Immediate Commands:

http://www.seamless3d.com/tut/immediate_commands

The 3 new nodes for 2.119, the RingBuild, MirrorGroup and MirrorEdit have been added to the seamless nodes index:

http://www.seamless3d.com/tut/node


Navigation has been significantly improved by making it so that the scene view position can now be dragged by simply left clicking on the 3d window and dragging. I wish I had added this simple intuitive feature years ago because it was unbelievably simple to add and makes navigation so much easier.

I tried for some time to make it so that the user can select both the vertex and a triangle sharing the same method but in the end after a lot of trial and error I most preferred to keep the old existing way for selecting a vertex and make it so that to select a triangle you simply hold down the Alt key while clicking the triangle. It is also a simple matter of selecting a specific edge of a triangle by clicking closest to the desired edge within the triangle. This makes commonly used commands such as splitting a triangle much faster than before.


The most noticeable difference for 2.119 will be the toolbar. Buttons that are only relevant for immediate editing are no longer displayed on the tool bar unless a blue part is currently selected and buttons that are not relevant to immediate editing are not displayed when a blue part is selected. This allows for more buttons to occupy the same amount of space and reduces clutter at the same time.

The option of mirror tugging has been reintroduced for 2.119 and improved significantly over earlier attempts at mirror editing for earlier versions of seamless.

Because Griff had problems with his mice interrupting the robot (assumed to be due to an unstable signal being sent by the mice), the tolerance has been changed from 1 pixel to 3 pixels. This can make the robot seem to fight more for control then before when we want to take control over the mouse but so long as the mouse is moved enough and fast enough it will be sure make the robot gives up the fight swiftly.

Six preset view orientation buttons have been added to the toolbar which makes it much easier for getting the 6 basic orientations and I understand is a common feature for 3d editors.
The right angle offset orientation buttons have been changed back to how they use to behave (to being relative rather than absolute) and the reset orientation button is now a quantize view orientation because the front view preset now has it's old role of reseting the view to this orientation. For more information on setting the view orientation see the navigation page


Some old bugs that had been left undetected for years have been found, isolated and fixed for 2.119 thanks to the robot testing seamless out under an increasing number of different conditions.
Because of this self verifying feature, 2.119 should be the most robust version of seamless yet.

Thanks for your patience and best wishes to All :D
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Postby Alain » 06 May 2007, 16:19

why did you choose , Dear Thyme , the day when we will have ***
a fool as Président ? :)))

*** may be not , answer in 2 hours .....

and I have a dial up since the thunder crached me :)

but thanx , I will try all that !
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Postby thyme » 06 May 2007, 16:54

Lol Sorry Alain my thyming is always bad!
I heard something about elections happening in France but afraid I did not know the actual day or time it would be :roll:
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Postby relign » 07 May 2007, 12:01

Alain!!!!!!!!!! not hassel theme, sheesh, it has taken long cause we not have much water! pft pft pft :P
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Postby Lilly » 07 May 2007, 13:06

hello
Je suis en train de travailler avec la nouvelle version de Seamless
et j'apprécie le drag and drop que thyme a installé
je n'ai pas eu le temps encore de regarder la démo de robot
dis moi où je dois regarder thyme merci

hugz to all
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Postby thyme » 07 May 2007, 15:27

Heheh relign, nice to see you here :) actually we have had a few good showers up here just recently and so the fields have gone a nice shade of green but we are in one of the wettest parts of NSW of course and the green is superficial really because it will still be dry deep down where it counts if we get our typical dry winter.

Me and bumpy today went for a walk on the farm out amongst the trees with the dogs and we saw this little animal run straight for us out of the lantana and then straight into a hollow log right next to gem the dog which took us all by surprise. It made a strange F sound like it was swearing at us lol and I am not sure what it was I have to say. The closest thing it looked like was a wallaby and hoped like one but for a while I wondered if it was a bandicoot because it was so small and what sort of wallabies hide down hollow tree trunks?
Another undocumented marsupial perhaps on the verge of extinction? how do such rare animals find a mate?

Glad you like the new drag feature Lilly but not sure in particular which one you mean because I have added a number of new mouse drag features for this version which I am pleased with.

To see the new robot demo Lilly go to the F10 menu and select:

Image

But before starting the new demo be sure to first put the contents of the
latest file : http://www.seamless3d.com/download/files_for_demos.zip into the folder:

My Documents\Seamless3d\Application Data For Seamless3d\For Robot Demos Only

The robot takes 3 hours and 20 min to complete the demo but remember it does not have to do it all in one go.

hugz :)
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Postby Peter » 07 May 2007, 18:42

:D Nice to hear from you Thyme !

Since my last system reinstallation - that might be 5 moths ago - I have lived without any 3D editor (but the Pad) ... so may be now, my soul is clean enough for starting over with Seamless 3D.

The screenshots and your post look very promising. Thank's for all that work.


Huggs

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Postby Lilly » 07 May 2007, 18:46

3 h 20 mn !!!! :o :shock:

ah no it's zero minutes thyme
the demo no work for me :(
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Postby Alain » 07 May 2007, 19:45

Heyaaaaaaaa Peter !!! I caught you ! LOL

and bisous Relign !

and hello world and all ,

I really like that , Thyme ,
Hate it when other people's spam interferes with my own spam lol


and will try the robot files tomorrow , no school on may 8 ,

....for the moment .....after that stupid vote LOL ...oups scuse Relign :))


ps . may be you could have the same files I got from Thyme , Lily ,
dont know , ask him :)
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Postby Lilly » 07 May 2007, 21:37

Salut à tous

thyme j'espère que tu reverras cet animal !
j'espère que les gens qui viennent sur ce forum
me montreront les objets qu'ils réalisent avec Seamless

hugzz to all
Lilly
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Postby thyme » 07 May 2007, 23:43

Hi Peter good to see you here, your first post I belive? welcome to the Seamless3d forum in any case :)
and thanks for letting me know you got all three mass emails I sent out from the forum earlier, Since I did not get any message myself I assume others did not get a mass email too?

Glad you liked my hypocrisy Alain :)

Lilly wrote:3 h 20 mn !!!! :o :shock:

ah no it's zero minutes thyme
the demo no work for me :(


First thing Lilly is please check you have this file:

mirrored_empty_skeleton.smls

in your folder:

My Documents\Seamless3d\Application Data For Seamless3d\For Robot Demos Only

Because on the second operation the robot attempts to import this file so it must have it to procede.

mirrored_empty_skeleton.smls is from the latest zip file http://www.seamless3d.com/download/files_for_demos.zip

3 h 20 minutes is a long time for a demo Lilly but its not a long time to make an avatar if you are making an avatar with a tool that offers this much artistic freedom. Build nodes would get the demo done a lot faster but with immediate editing we can be productive while listening to music because its not as intellectually taxing. Think of immediate editing as like painting. It gives you a huge amount of artistic freedom and you need at least a few hours to be able to paint anything like the robot shows here. Making an avatar can be seen much the same as making a world when you make it using non specialised tools (that give you a lot of freedom) and so consider how many worlds get made in 3 hours and 20 minutes? not many.

bisous dear friend
Last edited by thyme on 08 May 2007, 08:11, edited 1 time in total.
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Postby Lilly » 08 May 2007, 05:36

Good morning thyme

J'ai bien mis les fichiers à la bonne place
dans mes ducuments, mais ça ne marche pas :(
Je sais que 3h 20 n'est pas long pour faire un avatar
aussi complexe, car je mets souvent plus de temps que cela
pour mes créations !
Mais ce que je voulais te dire, c'est que je suis bien incapable
de ma souvenirs des manoeuvres d'une démo de 3h 20 !!!!
et que je ne suis certe pas la seule lool !
si jamais je me souviens d'une démo de 2 minutes
sans avoir à y retourner c'est déjà beaucoup !
cela dit je regarderai la démo si elle fonctionne
lorsque je pourrais...
have niceday
bisous
Lilly
Last edited by Lilly on 08 May 2007, 08:35, edited 1 time in total.
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Postby thyme » 08 May 2007, 08:09

Sorry to hear there are still problems Lilly

One way to find out if you have the same problem Alain has, is to see if the first demo works. Does the first "beeline to animation demo" still work? If it does or does not we will be one step closer to solving this mystery.

Yes 3 h 20 min would be a long boring time to be taking in lots of new concepts Lilly but this is not how the demo is because most of this time is spent by the robot repeating much of the same thing. That is the robot spends most of its time simply dragging vertices and colouring triangles and it does not use any short cut keys so that it shows exactly what it is doing. This is why I have many of the titles in the demo with the single purpose of showing some new button being clicked for the first time in the making of the avatar. You can make a cup of tea while it finishes many of the procedures without missing much :)

bisous
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Postby Lilly » 08 May 2007, 08:38

je ne sais pas si la première démo marche thymou
car j'ai remplacé les fichiers !

tc

bisous
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Postby darkEyes » 08 May 2007, 16:37

....thankyou thyme for the email on your new avatar...and I am honored that you shared your hard work with me on a daily basis....Your a genious for sure!!!!! I love your new demo. As an artist, I can appreciate all the hard work that you have done! and the results are amazing... :D ....all the frustrations came to a wonderful fruitation...hugggggggggggggggggggs to my dear friend, bisous, darkeyes :o
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