Hi Seamless Friends I have yet another treat for you all
Both the French and English versions for Seamless3d 2.120 and the source code is available for download from:
http://www.seamless3d.com/download
The Immediate radial tug feature has existed in seamless for a few years but until now it has never been a documented feature.
It lets the user treat a mesh much like it is a lump of clay. It can be very stimulating to be able to make such big changes for so little effort and above all its simply a lot of fun to use.
When Bumpy made tadpole mountain he used a hacked version of seamless with a tug feature very simular to this. Being inspired by how exciting and powerful it looked I went about writing something very simular. It also made me think how its much like using a SineTug in real time and later I discover this is a commonly used feature in other 3d modellers; give or take a few minor details.
Please see my new tutorial that accompanies the demo:
Modelling an Animal Head Using Immediate Radial Tugs
Many Thanks to Bumpy!
Have Fun!!!



button

button after, to join the vertices back in the middle. This command simply joins all vertices in all parts (that are not hidden) that are close to each other.
