
Open Source Seamless3d 2.129 (including French and English versions) is available for download from:
http://www.seamless3d.com/download
In response to Alain's feedback on using the immediate radial tug I have added a draggable control point to the radial tug's circle so that the radius can be resized more easily.
I originally planned to make this new control point cyan to differentiate it from any other control point but decided to make it red because I realised to make it cyan it would require more resources. It would not be a big deal if I made it cyan but the question is does it matter if its red? Feedback from users will be welcome.
The bug Lilly found which causes colouring to fail for the BendyLathe when the Lathe is oriented at certain angles has been fixed. The same problem that existed for the NurbsLathe has also been fixed.
When converting from a NurbsLathe to a BendyLathe in the previous version the transform fields did not get copied. This missing code has been added.
The bug that prevented the BendyLathe control points from being dragged to resize the radius if the last element in the radius field was set to 0 has been fixed.
When adding a floor in previous versions a big problem would occur if any of the new nodes added to the scene had names that matched any of the node's names already existing in the scene. All would appear fine until you tried to reopen the file. This problem was too easy to arise if you added a 2nd floor to the scene by mistake. Seamless now prevents this from happening by creating unique names for the new nodes.
When outputting to POV-Ray, textures are now set to be dithered unlike before where they would appear pixelated.
For FFmpeg the switch -sameq (same quality) gets added to the bat file unlike before. This makes movie files bigger in size but I can see now the quality is significantly improved.



