3d Chat with Shared Gestures for 2.136

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3d Chat with Shared Gestures for 2.136

Postby thyme » 27 Apr 2008, 20:34

I have the server currently running and will leave it running for about the next 3 hours so if anyone wants to test it out in this time please do.
All you have to do is download the latest version of seamless3d (the modeller is currently used for the client) from:

http://www.seamless3d.com/download

run it and click Image from the toolbar (make sure the button has a spider web on it or it wont work)
Enter your nickname and click the go button.
You can change the avatar url field with any of these tested urls:

http://www.seamless3d.com/wrl/test_mu/n ... ch_av.smls
http://www.seamless3d.com/wrl/test_mu/m ... ezier.smls
http://www.seamless3d.com/wrl/test_mu/f ... tudio.smls
http://www.seamless3d.com/wrl/test_mu/m ... tudio.smls
http://www.seamless3d.com/wrl/test_mu/n ... he_av.smls
http://www.seamless3d.com/wrl/test_mu/r ... he_av.smls

To paste in the url the standard copy (Control + C) and paste (Control + V) keys work and you can highlight the text using the mouse or using shift and the arrow keys.

If you click on the 3d window make sure you click back on the chat window otherwise when you type, short cut keys will be activated for the 3d window which can be very confusing. (I was baffled for a while myself because when I typed the chat window worked but each time I pressed the space bar my screen would alternate between wireframe and non wireframe modes).

The gestures can be activated by typing g0, g1, g2 etc or by using the keyworld for the gesture in a sentence.
To keep everything very simple the keyword for the gesture is defined by the Anim node's name (its DEF name).
Most of the selected avatars I have for this test are set up with the keywords, hello, yes and no. The 2 imported avatar studio avs have all the usual gestures, to see all the keywords for them open them and look at the names used for the anim nodes in the scene tree window (you can open the scene tree window in multi user mode and see them like this).

To move your avatar click on the 3d window and use the arror keys.

You may be interested to open the scene tree window and see the AvatarSocket nodes (which contain the avatars) join and leave the scene node.

The chat is logged to the file chat.txt


Anyone can run the server from their own computer.
You can download the server from the source page:

http://www.seamless3d.com/download/source.html

Because the server is such a small file the zip file contains both the source C++ files and the exe file.
The server needs no setting up, all you need to do to run it by double clicking on the seamless3d_server.exe file.

To set up a multi user world for your server to serve download my simple mu_test.smls world.
Open the file using a text editor (it is NOT zipped so u can open it in notepad) and change the MultiUser's ip field to your computer's IP address. (you will see the ip at the end of the file)
Save the smls file and upload it to your site.
Anyone can then open this world using seamless to chat and share gestures.

The reason for using a text editor and not seamless3d to change the ip address is because if you open a smls file containing a MultiUser node avatars will join it.

Both the server and the client are open source and under the MIT licence.
Because the server is so simple and uses only a small amount of windows specific code it should not be difficult to port to Linux
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Re: 3d Chat with Shared Gestures for 2.136

Postby tutancamon » 27 Apr 2008, 21:57

:D
Hello Boss,

That 2 files is downloaded. I go to install there applications. Well, may be I will meet You on Your chat ...

SeeYou an few minutes !

:D
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Re: 3d Chat with Shared Gestures for 2.136

Postby thyme » 27 Apr 2008, 22:14

Seems like there is a problem :( it works for me and my mother's computers but it fails for sam who has a completly different IP address
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Re: 3d Chat with Shared Gestures for 2.136

Postby tutancamon » 27 Apr 2008, 22:21

ImageImage

Sorry boss, Not work ! :?
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Re: 3d Chat with Shared Gestures for 2.136

Postby thyme » 27 Apr 2008, 22:26

sorry to hear :( but thanks for testing tutancamon, please try the server running from your computer and add the IP address to the mu test file
if u have adsl it may work better for u
I have had this work in 2005 but i forget all what i did :(
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Re: 3d Chat with Shared Gestures for 2.136

Postby thyme » 27 Apr 2008, 22:45

can u please try again tutancamon

I tried a different IP address which I got from here:

http://www.whatismyipaddress.com

its different to the one I used before :roll:
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Re: 3d Chat with Shared Gestures for 2.136

Postby tutancamon » 27 Apr 2008, 22:46

Boss, I wont an pseudo-server, an server who use the P H P or ASP engine from web hoste.

I have 3 VRML servers:
- ABNet
- Platform 7
_ BS Collaborate

- Also, I have an game with chat who work fine on internet: "Ages of Empire"

But will be nice to have an VRML sever on my site ( NOT in my computer )...

Well, in the future, Your work will be fine.

tutancamon
Last edited by tutancamon on 28 Apr 2008, 07:31, edited 1 time in total.
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Re: 3d Chat with Shared Gestures for 2.136

Postby tutancamon » 27 Apr 2008, 22:47

thyme wrote:can u please try again tutancamon

I tried a different IP address which I got from here:

http://www.whatismyipaddress.com

its different to the one I used before :roll:


OK ..
:D
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Re: 3d Chat with Shared Gestures for 2.136

Postby tutancamon » 27 Apr 2008, 22:53

How put that new address on box ?
Without the changes of address ?
Sorry, not work ! The program give some mesages ...
Last edited by tutancamon on 27 Apr 2008, 22:59, edited 2 times in total.
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Re: 3d Chat with Shared Gestures for 2.136

Postby thyme » 27 Apr 2008, 22:54

and i just reset the server to begin with a clean slate so try again after this post please :)
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Re: 3d Chat with Shared Gestures for 2.136

Postby thyme » 27 Apr 2008, 22:58

tutancamon wrote:How put that new address on box ?
Without the changes of address ?


You dont need to do this, I have done this, you only need to set the IP address when u want to run the server from your computer, when u r the client u only need to open the url in seamless (which contains the IP address for the server)
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Re: 3d Chat with Shared Gestures for 2.136

Postby thyme » 27 Apr 2008, 23:03

If seamless wont open anymore but use to, go to the folder:

My Documents\Seamless3d\Application Data For Seamless3d

and delete the seamless3dSetup.wrl file. If this fails try renaming or deleting the file named untitled.smls. This should force seamless to create a brand new smls file.
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Re: 3d Chat with Shared Gestures for 2.136

Postby vnomad » 27 Apr 2008, 23:15

Very interesting!

Logging on I get Error: gethostbyaddr():11004
Then I enter the world, and see four beautiful BOXES in a green field!
When I enter my Hello World in the chat I get Error: send(): 110031

In the scenegraph I do see a multiuser with reported IP 144.138.47.95

Im sure it will work just fine once you have ironed out the initial bugggz!

Good luck, see you soon in SeamlessLand 8)

/vNomad
creativity is great but plagiarism is faster
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Re: 3d Chat with Shared Gestures for 2.136

Postby thyme » 27 Apr 2008, 23:20

thanks vnomad for your help, unless you tried the client at the same time I reset the server it would look like I still don't have the right IP address set since this is the IP I changed or something else I don't understand :(
For anyone who has a permanent IP this might be a lot easier to set up
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Re: 3d Chat with Shared Gestures for 2.136

Postby thyme » 27 Apr 2008, 23:24

tutancamon wrote:But will be nice to have an VRML sever on my site ( NOT in my computer )...


The server does not have to run from your computer tutancamon but like any server it has to run from a computer somehwere
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