Open Source Seamless3d 2.148 can be downloaded from:http://www.seamless3d.com/download
Features for 2.148Word Wrap
Text no longer goes off the edge of the chat window if the window is too short.Selecting sent chat text
The chat in the sent panel can now by highlighted by dragging with a mouse or by double clicking on any single word.Right click menu for clipboard cut, copy & paste
Standard short cut keys for Copy (Ctrl C) and Paste (Ctrl V) have long been supported in seamless but many don't know about them because most intuitively use right click for this.
In addition to copy and paste now cut also has been added including the short cut key for cut (Ctrl X)Search for words in a search engine such as Google, Wikipedia or YouTube
Because I spend a lot of time searching for words in Google, Wikipedia and YouTube while chatting I decided to add a feature to make this easier. Now all you have to do is highlight a word or (or a number of words) directly from the chat, right click and select from your search engine for the task.
I have made it so other search engines can be used. For example if you wanted to change Google for yahoo open the settings control panel and replace the Google string for:
yahoo|http://search.yahoo.com/search?p=Open default browser.
Now when Seamless3d opens a file in a general web browser it open's the file in your default web browser instead of being restricted to Internet Explorer.Linux Server
It has been months since I had the server running on Linux but it was not as stable as the windows version.
The windows and Linux versions use the same source code files and there is now less difference than ever between the two.
By developing a single threaded version of the server for 2.148 it has proven to be much more stable for Linux.
The server has been running on Linux continuously for now over 8 days and 11 hours and counting.
Before this time it had not knowingly crashed for about a week of running so adding this time on would add up to over 2 weeks Single threaded Client for stability
Because of the stability achieved by making the server single threaded I have also made the client single threaded too.
Many thanks to fabricator for pointing out the issue faced with very long words and nontiti for finding a bug (now fixed) before this announcement