Sound synthesis

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Please, can someone explain briefly how sound syntheseis is done in seamless3d?

Thanks in advance for help.

Powerful - 2017-08-25 13:23:10

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Powerful - 2017-08-25 17:13:24 in reply to Powerful 2017-08-25 13:23:10

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Nevermind: here I am
http://www.seamless3d.com/tut/soundtrack/index.html

Sorry, double posting by mistake

Powerful - 2017-08-25 17:20:15 in reply to Powerful 2017-08-25 13:23:10

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Hi Powerful I am afraid that seamless synth tutorial is 10 years old and in much need of an update to be able to follow it for the current version of seamless. I have been experimenting with the current version this year creating speech. I am hoping it can be a practical way of creating expressive voices for animated movies.
The seamless synth is an additive type synthesiser, it generates the sounds by combining sine waves of different frequencies and amplitude. Nurbs patches are used to change the amplitude of the sine waves. Conceptually the patches are used like a graphic equaliser to filter or boost different regions of the spectrum. The x dimension represents time, the y dimension represents amplitude and the z dimension represents frequency.
There are plenty of bugs that need fixing but I could upload some working examples you can play with if you are eager to learn about it and experiment synthesising sounds with the current version the way it is.

thyme - 2017-08-26 13:49:19 in reply to Powerful 2017-08-25 17:20:15

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Yes, it sounds interesting anyway.
Please, publish such files.

Powerful - 2017-08-26 14:45:07 in reply to thyme 2017-08-26 13:49:19

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