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Importing Blaxxun Avatar Studio Avatars
Seamless3d can import both Blaxxun and Numedia Avatar Studio Avatars. To import the avatar from the wrl file: Move the mouse to the top left of the 3d window to open the F10 menu and select:
Select the file you wish to import and click on the Open button Click the Anim's play button to see the first gesture play. If you open the scene tree window and scroll down the scene to where the rest of the Anim nodes are located any of the gestures can be selected and played.
New accessory parts can be easily imported taking advantage of seamless's
import part feature. When importing parts for avs that use textures make sure the parts you add are texture mapped as well. Animation Problems with Imported Blaxxun Avatar Studio Avatars
An alternative to using the parts how they are imported from a blaxxun avatar studio avatar is to re-create the parts from scratch for the mesh. This can be done by turning the imported av into a static model and then bring it back to life as shown in the tutorial: Bringing Static Models to Life Outputting the Avatar as a Static Model To turn the imported blaxxun avatar into a static model, output the av with no interpolators existing in the scene. This causes Seamless3d to output the avatar as a simple static model containing no scripts if the scene node is set to the following prior to pressing the output button: The static model will NOT be displayed collapsed if the wrl is opened in a vrml browser. [3d Modelling Software] [Tutorials] [Forum] [Features] [Download] [Gallery] [FAQ] [Worlds] [Avatars] [Links] [Thyme] |