Gallery Submission #16

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Winged Loxitan

After a long time, I have finally made another alien character.

For some reason the colorsweep would crash the app if the number of points was set to 3 or higher, so I had to use the old way of modelling the eyes (yes, this was still on the latest version).

On the flipside, that SpringZid will soon have its own videogame at some point this year.

Other than the hopes for importing in .gif or .png format, that's pretty much all for now. I will return later.

Additional note: The Hopzog on the menu is still lonely.

Evan Banks (TVS_Official 64) - 2023-07-05 14:03:16

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Great to see your new art created with Seamless3d Evan D Smile, Your Winged Loxitan looks very good D Smile, I have added it to the Seamless3d gallery.
Sorry to hear you encountered a ColorSweep bug, thanks for bringing it to my attention. If I found the same bug which consistently results in a crash when I try to add new color points manually using the length button, I have just fixed it for the upcoming version which I plan to upload this month. Have you tried inserting color points like I show in 2 of my recent videos: "ColorSweeps made super easy" and "Create a 3D Mouth, Eye Sockets and Colouring the Eyes"? Seamless doesn't crash for me if I add them this way and the advantage of this new way is all the distance fields will automatically add to a total of 1 which is ideal for a NurbsPatch.

What are you wanting to import into a gif or png file?

I am currently working on a new tutorial showing how to create a t-shirt or dress which will involve importing patches from one file to another. I will upload the new version of seamless when it's ready which is being worked through for the tutorial.

Best of luck with your video game, please keep us posted Happy

thyme - 2023-07-07 17:34:43 in reply to Evan Banks (TVS_Official 64) 2023-07-05 14:03:16

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Colorsweep: I did not expect that to change, since I was caught up in a lot of stuff recently.

File uploads: As for .gif/.png, this refers to any future gallery submissions, since (1) .gif files were of low filesize in most cases, and (2) POV-Ray natively outputs PNG files, in which we shouldn't worry about image quality loss. JPG and JPEG will still be an option though.

Game: That game will also get its initial release on the Gameboy Color, for 2 reasons:

1. It's the only platform that I know how to make a game for so far.

2. Seamless3D was around at the same time as said platform (primarily 2000-2003)

That's all. I will check on the tutorials now. Have a good day.

Evan Banks (TVS_Official 64) - 2023-07-07 18:30:59 in reply to thyme 2023-07-07 17:34:43

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