Features, Refinements and Bug Fixes for 3.029

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This version has been worked through for the tutorial: Gain More Artistic Control Over Our 3D Animated Character's Face by Inserting Extra Lines
http://youtu.be/AEQm-2y1OR8

This version was adapted to make it be the first version to be available on the Microsoft Store. Changes were made so that Seamless3d did not need to have the privilege of writing files to the documents folder by using the AppData folder instead of the Documents folder for the Seamless3d folder.

Merge Multiple Patches Automatically Feature: Now if the user has 2 or more patches selected, A dialogue window will pop up prompting the user if they want to manually merge all selected patches automatically. This feature is used in the new tutorial.

Size and Position Feature: This feature lets the user calculate the scale and position fields for the TransformCP by inputting the from and to control point values. There is the option of inputting 1 or 2 points for the from and two points. When inputting only 1 point for the from and two it is assumed the model is mirrored.

The eye dropper in paint mode now automatically opens pallet window.

I have come to realize it is much better to leave selected points selected when toggling out of accumulate selected point mode so Seamless no longer clears all selected points when toggling out of this mode.

Bug Fixes:
Fix full screen switching back to window mode. When switching settings back to window mode Seamless3d would not be visible unless the user right clicked on the task bar and selected maximize. This embarrassing bug I now fixed.

A bug that could cause Seamless3d to crash when referencing a bug has been foxed.

A bug that would cause Seamless to crash when duplicating a bendy cylinder has been fixed.

A bug where only one control line was inserted in the center of a mirrored twin-less patch when two control lines should have been inserted has been fixed.

A bug that caused hidden cages to behave as non hidden cages when inserting a line in standby mode has been fixed.

The continue field has been added back to the CutComplete control panel. This now works but note the preview line always shows as if it is in continue mode.

A bug that crept into more recent versions that caused a crash when converting selected nurbs control lines into patches has been fixed.

thyme - 2024-04-07 22:31:30

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